1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 | ///////////////////////////////////////////////////////////////////// // DESP-C++ (Discrete-Event Simulation Package) // Version 1.1, February 1998 // Jerome Darmont // LIMOS, Blaise Pascal University (Clermont-Ferrand II), France ///////////////////////////////////////////////////////////////////// // eventc.h: Event Manager classes definition // Variable with simulated systems ///////////////////////////////////////////////////////////////////// #include <vector> using namespace std; // Active resources declaration class PatientInfo; class Secretary; class HoldingNurse; class Pass; class PatientCareSupport; class PreopRoom; class CirclingNurse; class CirclingNurseHeart; class ScrubTech; class ScrubTechHeart; class PA; class PAHeart; class Anesthesiologist; class ORs; class Doctor; class RecoveryRoomLevel1; class RecoveryRoomLevel2; ///////////////////////////////////////////////////////////////////// // CLASS EventManager ///////////////////////////////////////////////////////////////////// // Simulation events management ///////////////////////////////////////////////////////////////////// // The Event Manager must "know" all (active and passive) resources. class EventManager { public: // Methods EventManager(Simulation *sim, int *, int, int); // Constructor ~EventManager(); // Destructor void ExecuteEvent(int code, Client *client); // Event execution void Init(); // Initialization void InitRep(); // Replication initialization void Stats(); // Stats computation (end of replication) void DisplayStats(); // Statistics display void SaveResult(); // save result to txt file int GetNumCustomerOut(); // Return number of customers out of system double GetReplicSumLOS(); private: int *SaveResCap, NumCustomerOut, GetNumOfDoctor, GetNumOfOR; double ReplicSumLOS; // Attributes Simulation *simul; // Pointer toward simulation object // Passive resources // E.g. Resource *pr; // Active resources PatientInfo *PatientInfo_obj; Secretary *Secretary_obj; HoldingNurse *HoldingNurse_obj; Pass *Pass_obj; PatientCareSupport *PatientCareSupport_obj; PreopRoom *PreopRoom_obj; CirclingNurse *CirclingNurse_obj; CirclingNurseHeart *CirclingNurseHeart_obj; ScrubTech *ScrubTech_obj; ScrubTechHeart *ScrubTechHeart_obj; PA *PA_obj; PAHeart *PAHeart_obj; Anesthesiologist *Anesthesiologist_obj; vector<ORs> ORList; ORs *ORs_obj; vector<Doctor> DoctorList; Doctor *Doctor_obj; RecoveryRoomLevel1 *RecoveryRoomLevel1_obj; RecoveryRoomLevel2 *RecoveryRoomLevel2_obj; }; ///////////////////////////////////////////////////////////////////// // CLASS Client ///////////////////////////////////////////////////////////////////// // Custom simulation entity ///////////////////////////////////////////////////////////////////// class Client { public: // Add here (in public) additional attributes Client *next; Client *previous; double PatArrivalTime, PatSurgeryTime; int PatORNum, PatDocNum; bool Heart; int LevelControl; }; //================================== // class PatientInfo // dummy resource //================================== class PatientInfo: public Resource { public: PatientInfo(char n[STRS], int cap, Simulation *sim); // read patient data ~PatientInfo(); void Event0(Client *client); // initial new a client void Event1(Client *client); // new clients private: double *ArrivalSchedule, *SurgerySchedule; int *ORNum, *DoctorNum; bool *ForHeart; }; //================================== // class Secretary //================================== class Secretary: public Resource { public: Secretary(char n[STRS], int cap, Simulation *sim); ~Secretary(); void Event100(Client *client); // seize a secretary void Event101(Client *client); // registration process void Event102(Client *client); // release a secretary private: }; //================================== // class Pass //================================== class Pass: public Resource { public: Pass(char n[STRS], int cap, Simulation *sim); ~Pass(); void Event103(Client *client); // seize pass void Event104(Client *client); // pre-admission process void Event105(Client *client); // release pass private: }; //================================== // class PatientCareSupport //================================== class PatientCareSupport: public Resource { public: PatientCareSupport(char n[STRS], int cap, Simulation *sim); ~PatientCareSupport(); void Event106(Client *client); // seize a patient care support void Event107(Client *client); // route from bathroom to pre-operating void Event108(Client *client); // release a patient care support private: }; //================================== // class PreopRoom //================================== class PreopRoom: public Resource { public: PreopRoom(char n[STRS], int cap, Simulation *sim); ~PreopRoom(); void Event200(Client *client); // seize a pre-operating room void Event204(Client *client); // release a pre-operating room private: }; //================================== // class HoldingNurse //================================== class HoldingNurse: public Resource { public: HoldingNurse(char n[STRS], int cap, Simulation *sim); ~HoldingNurse(); void Event201(Client *client); // seize a holding nurse void Event202(Client *client); // pre-operating process void Event203(Client *client); // release a holding nurse void Event402(Client *client); // seize a holding nurse void Event406(Client *client); // release a holding nurse private: }; //================================== // class Anesthesiologist //================================== class Anesthesiologist: public Resource { public: Anesthesiologist(char n[STRS], int cap, Simulation *sim); ~Anesthesiologist(); void Event205(Client *client); // seize an anesthesiologist void Event207(Client *client); // Delay Surgery Wait void Event208(Client *client); // route from pre-operating to OR void Event404(Client *client); // release an anesthesiologist private: }; //================================== // class CirclingNurse //================================== class CirclingNurse: public Resource { public: CirclingNurse(char n[STRS], int cap, Simulation *sim); ~CirclingNurse(); void Event206(Client *client); // seize a circling nurse void Event310(Client *client); // route from OR to recorvery void Event400(Client *client); // release a circling nurse private: }; //================================== // class CirclingNurseHeart //================================== class CirclingNurseHeart: public Resource { public: CirclingNurseHeart(char n[STRS], int cap, Simulation *sim); ~CirclingNurseHeart(); void Event206(Client *client); // seize a circling nurse void Event310(Client *client); // route from OR to recorvery void Event400(Client *client); // release a circling nurse private: }; //================================== // class ORs //================================== class ORs: public Resource { public: ORs(char n[STRS], int cap, Simulation *sim); ~ORs(); void Event300(Client *client); // seize an operating room void Event309(Client *client); // release an operating room private: }; //================================== // class ScrubTech //================================== class ScrubTech: public Resource { public: ScrubTech(char n[STRS], int cap, Simulation *sim); ~ScrubTech(); void Event301(Client *client); // seize a scrub tech void Event302(Client *client); // sedate patient process void Event308(Client *client); // release a scrub tech private: }; //================================== // class ScrubTechHeart //================================== class ScrubTechHeart: public Resource { public: ScrubTechHeart(char n[STRS], int cap, Simulation *sim); ~ScrubTechHeart(); void Event301(Client *client); // seize a scrub tech void Event302(Client *client); // sedate patient process void Event308(Client *client); // release a scrub tech private: }; //================================== // class PA //================================== class PA: public Resource { public: PA(char n[STRS], int cap, Simulation *sim); ~PA(); void Event303(Client *client); // seize a PA void Event307(Client *client); // release a PA private: }; //================================== // class PAHeart //================================== class PAHeart: public Resource { public: PAHeart(char n[STRS], int cap, Simulation *sim); ~PAHeart(); void Event303(Client *client); // seize a PA void Event307(Client *client); // release a PA private: }; //================================== // class Doctor //================================== class Doctor: public Resource { public: Doctor(char n[STRS], int cap, Simulation *sim); ~Doctor(); void Event304(Client *client); // seize a doctor void Event305(Client *client); // operation process void Event306(Client *client); // release a doctor private: RNG RandomDistribution; }; //================================== // class RecoveryRoomLevel1 //================================== class RecoveryRoomLevel1: public Resource { public: RecoveryRoomLevel1(char n[STRS], int cap, Simulation *sim); ~RecoveryRoomLevel1(); void Event401(Client *client); // seize a recovery room void Event403(Client *client); // patient stablized process void Event405(Client *client); // recovery process void Event407(Client *client); // release a recovery room void Event408(Client *client); // dispatch process void Event409(Client *client); // dispatch patient private: }; //================================== // class RecoveryRoomLevel2 //================================== class RecoveryRoomLevel2: public Resource { public: RecoveryRoomLevel2(char n[STRS], int cap, Simulation *sim); ~RecoveryRoomLevel2(); void Event401(Client *client); // seize a recovery room void Event403(Client *client); // patient stablized process void Event405(Client *client); // recovery process void Event407(Client *client); // release a recovery room void Event408(Client *client); // dispatch patient private: }; |
Direct link: https://paste.plurk.com/show/213012