1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 | package server.cyut; import java.net.ServerSocket; import java.net.Socket; import android.app.Activity; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.widget.TextView; public class AndroidSocketServerActivity extends Activity { final int MSG01 = 0; TextView tv; String message01=""; LoadHandler mLoadhandler; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); tv = new TextView(this); tv.setText("伺服器已啟動"); setContentView(tv); mLoadhandler = new LoadHandler(); (new SocketServer()).start(); } class SocketServer extends java.lang.Thread { private boolean OutServer = false; private ServerSocket server; private final int ServerPort = 8769;// 要監控的port public SocketServer() { try { server = new ServerSocket(ServerPort); } catch (java.io.IOException e) { System.out.println("Socket啟動有問題 !"); System.out.println("IOException :" + e.toString()); } } public void run() { Socket socket; java.io.BufferedInputStream in; System.out.println("伺服器已啟動 !"); while (!OutServer) { socket = null; try { synchronized (server) { socket = server.accept(); } System.out.println("取得連線 : InetAddress = " + socket.getInetAddress()); // TimeOut時間 socket.setSoTimeout(15000); in = new java.io.BufferedInputStream(socket.getInputStream()); byte[] b = new byte[1024]; String data=""; int length; while ((length = in.read(b)) > 0)// <=0的話就是結束了 { data += new String(b, 0, length); } System.out.println("我取得的值:" + data); message01 += data; mLoadhandler.sendEmptyMessage(MSG01); in.close(); in = null; socket.close(); } catch (java.io.IOException e) { System.out.println("Socket連線有問題 !"); System.out.println("IOException :" + e.toString()); } } } } //主線程中的handler class LoadHandler extends Handler { /** * 接受子線程傳遞的消息機制 */ @Override public void handleMessage(Message msg) { super.handleMessage(msg); int what = msg.what; switch (what) { case MSG01: { // 刷新頁面的文字 tv.setText(message01); break; } } } } } |
Direct link: https://paste.plurk.com/show/588008