1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | 1. What is their favorite thing about your character? his inner strength. wash is someone that maine could see getting beat to hell and back, then stand right back up. for someone like maine, who a.) keeps getting back up, and b.) has had so many people around him NOT get back up, that's an immediate draw. 2. Least favorite? his preoccupation with regulations. it frustrates maine and he kind of wants to just shake the shit out of wash for it, because dammit, life doesn't work that way! 3. Do they have any fears involving or regarding your character? he doesn't recognize them as fears (or even insecurities), but he has two. the first is pretty straightforward: he thinks that he was replaced. the second is more deeply buried: due to the sims liking wash but despising him, he thinks that he and wash may have ended up on opposite sides of a conflict. 4. Are they envious of your character? What do they envy? idk if i'd go so far as to call it envy? but he feels a little wistful, i guess, that wash has apparently managed to adapt and build a whole life for himself in hadriel. 5. What do they admire about your character? his inner strength, his skill in combat, and his versatility. 6. If they could swap bodies with your character for a day, how would they spend the day? talking. talking, eating, and generally being agile. throwing knives and such. 7. If they could take one personality trait and/or physical feature from your character for themselves, what would it be? he wouldn't take anything if it would deprive wash of it. if it wouldn't deprive wash, he'd take a copy of wash's wonderfully undamaged throat. 8. Are they keeping any secrets from your character? What are they? yes. basically his entire emotional state and his suspicions/revelations about future events (e.g., he dies). he's also deliberately not sharing his opinion about certain things, such as the sims. 9. Do they trust your character? How much? What would it take to break that trust? yes; completely; betrayal. thanks to maine's volatile emotional state, the betrayal could be either physical or emotional. 10. What is their first impression vs. current impression of your character? first impression: eager, naive, rookie. current: old, level-headed, naive. 11. Do they like your character better now than when they first met? he feels about the same. wash is definitely different now, and in some ways it's like starting over. but he's always liked wash; that hasn't changed. 12. What is their favorite thing to do with your character? talking. he feels normal when he talks to wash. he feels like nothing has changed. his favorite thing is just hanging out and shooting the shit. 13. In a horror movie, which role do they think your character would play? the well-meaning teacher who tries to keep all these dumbass teenagers alive, but they don't listen to him. STUPID KIDS. 14. What animal or plant does your character remind them of? a mountain lion or panther. some big, feral cat. 15. What is their ideal afternoon spent with your character? probably training and then cooling down/relaxing. he just likes spending time together. 16. Would they date your character? Hook up with them? no and no. wash is firmly off-limits in maine's mind. he still thinks kyna is weird, but wash seems happy with her, so any more-than-platonic thoughts are nonexistent. 17. Would they betray your character? Under what circumstances? not intentionally. it would have to be caused by outside influence and manipulation. maybe him thinking that what he's doing is in wash's best interest. 18. Would they kill your character? If not, what could potentially force their hand? no. sigma and/or another ai could force it, but short of their influence, he'd never kill wash. 19. Would they die for your character? yes, without hesitation. 20. If they could change one thing about your character, what would it be? /gestures to #2. he wants wash to realize that the real world doesn't give a shit about regulations. 21. What do they associate with your character? just in general? cats, knives, and partnership. |
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