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COMBAT SETUP
At the start of combat, the GM draws one card from his deck for each minor threat (mob enemies) and 2+ cards for each major threat (usually the Monster of the Week), according to its Health stat (1 card for each Health point). He places that cards, face down, in front of him, creating a pile of cards for each enemy (enemies with more than 1 health stack all their cards in the same pile). Each player draws a number of cards from the player deck equal to their Stamina stat (usually 3). The player may NOT show their hands to other players nor say which cards they have in their hands.

Round Structure

1) Initiative Phase

At any order the players want, they may engage the enemies, by placing facedown cards in front of them (A player may only place it in front of himself). Each facedown card a player place means one enemy is engaged in combat by that player. Regardless of the number of enemies, the players may place any number of cards facedown. The players are not required to place any facedown cards. Lastly, the GM draws one card from his deck for each player plus one card for each disengaged enemy.

2) Action Phase, disengaged enemies

For each disengaged enemy, the GM must play one card from his hand. Each card played represent one Attack aimed at one player. The GM may target any player in this fashion. Cards that are greater than the enemy's Attack stat and are lower than the target's Dodge stat counts as hits and reduce the current Health stat of that player by one. The GM may activate enemy Powers as usual (see the Powers section). After resolving the attack, the GM moves the card to the GM's Audience pool.

3) Action Phase, Players

Each player may play any number of cards from his hand, in any order. Each card played represent one Attack aimed at one enemy. The acting player may target any enemy in this fashion. Cards that are greater than the character's Attack stat and are lower than the enemy's Dodge stat counts as hits and remove one card from the enemy Health cards stack. The player may activate his Powers as usual (see the Powers section). After resolving the attack, the player moves the card to the Players' Audience pool. The players are not required to use their entire hands, nor they are required to play any cards at all.

Instead of playing cards, the player may opt to Refresh this round. Doing so discards his entire hand and then draw cards equals to his Stamina stat. A player may not Refresh in the same round he Attacked, be it a regular attack or a Special Attack (see Audience section).

3a) Defeating enemies

Whenever a threat's Health card stack is reduced to 0 cards, it is defeated. Reveal the last card in the defeated enemy's Health stack. The GM may add it to its Audience pool. If not, discard the card. Whenever a major threat's stack of Health cards is reduced to 1, reveal it, but it cannot be further reduced by normal hits. The only way to kill a Major threat is by using a Finishing Move (see Audience section).

4) Action Phase, engaged enemies

GM must play the remaining cards from his hand. Each card played represent one Attack aimed at one player. The GM may only target players who with facedown cards placed in his front. Cards that are greater than the enemy's Attack stat and are lower than the target's Dodge stat counts as hits and reduce the current Health stat of that player by one. The GM may activate enemy Powers as usual (see the Powers section). After resolving the attack, the GM moves the card to the GM's Audience pool, and the player discards one of his facedown cards.

5) Cleanup Phase

Discard all remaining cards in front of players. A new Round begins.

OBS: About Audience: cards played by both Players and the GM go to their respective Audience Pool. The players and the GM may discard all cards in the Audience pool to perform Special Attacks during the Action Phases. Any time the Audience Pool reaches 5 cards, it must be discarded before a new card is added to it. Special Attacks are enabled by making poker hands in the Audience Pool, with Finishing Moves being the strongest poker hands. More details in the Audience section.