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The group is shock collared and forced to work for a moving rig for megacorp that's building a pipeline around the livable zone. Alongside missions where character deal solely with the shifting game world, alternate realities fold in and out of the Gone-Away World, making it a mission game where the worlds come to the character. The Dust manifest s in ways that are both horrifying and beautiful and the group has to decide if they want to rebel against Jorgmund Corp.