1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | - The Fool - Represents wind, summon windstorm - The Magician - Adaptation, summon duplicates of self - The High Priestess - Means to change and alter, altercation magic - The Empress - Inaction, floor is now quicksand - The Emperor - Worldly power and ambition, imbue target with delusions of grandeur - The Hierophant - Manifestation, manifest target’s greatest fear - The Lovers - Separation, teleport someone or something away - The Chariot - Literally summon a chariot with shadowy steeds - Strength - Strength, summons his familiar which totally isn't a lion but a massive ghostly hound (yes, it's Baker, this is what a Pokeball translates into) - The Hermit - ??? - Wheel of Fortune - Broken sequence, breaks locks, combinations, etc. - Justice - False accusations and intolerance, cause regular NPCs to start fighting each other - The Hanged Man - Summon minor flood - Death - Time, spell to stop time on anyone without a Spark - Temperance - ??? - The Devil - Bondage, trap people in cards - The Tower - Spell to cause buildings/the inanimate to begin falling apart - The Star - Star, a spell to create a light basically… yeah… look… not all of them are amazing, ok? - The Moon - Illusion, creates illusions - The Sun - Riches, a spell to create as much money as he wants but it all turns to dust three days after creation - Judgement - Represents fire, summon a fire elemental - The World - Perfection, a spell to fix something that’s been broken |
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